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The Resource Adobe Flash CS4 Professional : classroom in a book, Russell Chun

Adobe Flash CS4 Professional : classroom in a book, Russell Chun

Label
Adobe Flash CS4 Professional : classroom in a book
Title
Adobe Flash CS4 Professional
Title remainder
classroom in a book
Statement of responsibility
Russell Chun
Title variation
Flash CS4 professional
Creator
Contributor
Subject
Genre
Language
eng
Summary
  • Classroom in a Book, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does-an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts
  • Adobe Flash CS4 Professional Classroom in a Book contains 10 lessons. The book covers the basics of learning Adobe Flash CS4 Professional and provides countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you
Member of
Cataloging source
IMR
Illustrations
illustrations
Index
index present
Literary form
non fiction
Series statement
Classroom in a book
Label
Adobe Flash CS4 Professional : classroom in a book, Russell Chun
Instantiates
Publication
Copyright
Note
  • "The official training workbook from Adobe Systems"--Cover
  • Includes index
Accompanying material
1 CD-ROM (4 3/4 in.).
Carrier category
volume
Carrier category code
nc
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
  • Getting started -- 1. Getting acquainted -- Starting Flash and opening a file -- Getting to know the work area -- Working with the Library Panel -- Understanding the timeline -- Organizing layers in a timeline -- Using the Property Inspector-- Using the Tools Panel -- Undoing steps in Flash -- Previewing your movie -- Publishing your movie -- Finding resources for using Flash -- Checking for updates -- 2. Working with graphics -- Getting started -- Understanding strokes and fills -- Creating rectangles -- Using a gradient fill -- Making selections -- Drawing ovals -- Making patterns -- Creating curves -- Creating transparencies -- Creating and editing text -- 3. Creating and editing symbols -- Getting started -- Importing illustrator files -- About symbols -- Creating symbols -- Importing Photoshop files -- Editing and managing symbols -- Changing the size and position of instances -- Changing the color effect of instances -- Understanding blend effects -- Applying filters for special effects -- Positioning in 3D space --
  • 4. Adding animation -- Getting started -- About animation -- Understanding the project file -- Animating position -- Changing the pacing and timing -- Animating transparency -- Animating filters -- Animating transformations -- Changing the path of the motion -- Swapping tween targets -- Creating nested animations -- Using the motion editor -- Easing -- Animating 3D motion -- Previewing the animation -- 5. Articulated motion and morphing -- Getting started -- ARticulated motion with inverse kinematics -- Constraining joints -- Inverse kinematics with shapes -- Armature options -- Morphing with shape tweens -- Using shape hints -- 6. Creating interactive navigation -- Getting started -- About interactive movies -- Designing a layout -- Creating buttons -- Understanding ActionScript 3.0 -- Adding a stop action -- Creating event handlers for buttons -- Creating destination keyframes -- Playing animation at the destination -- Animate buttons --
  • 7. Working with sound and video -- Getting started -- Understanding the project file -- Using sounds -- Understanding Flash Video -- Using the Adobe Media Encoder -- Understanding encoding options -- Playback of external video -- Working with video and transparency -- Embedding Flash Video -- 8. Using components -- Getting started -- About components -- Adding a text component -- Using components to create interactivity -- 9. Loading and controlling Flash content -- Getting started -- Loading external content -- Removing external content -- Controlling movie clips -- Creating masks -- 10. Publishing Flash documents -- Getting started -- Testing a Flash document -- Understanding the band width profiler -- Adding metadata -- Publishing a movie for the Web -- Alternative publishing options -- Appendix : Hexadecimal color codes -- Index
Control code
2ocm74267997
Extent
xiii, 355 pages:
Isbn
9780321573827
Media category
unmediated
Media MARC source
rdamedia
Media type code
n
Other physical details
illustrations; 23 cm.+
System details
CD-ROM included for Windows and Mac OS
Label
Adobe Flash CS4 Professional : classroom in a book, Russell Chun
Publication
Copyright
Note
  • "The official training workbook from Adobe Systems"--Cover
  • Includes index
Accompanying material
1 CD-ROM (4 3/4 in.).
Carrier category
volume
Carrier category code
nc
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
  • Getting started -- 1. Getting acquainted -- Starting Flash and opening a file -- Getting to know the work area -- Working with the Library Panel -- Understanding the timeline -- Organizing layers in a timeline -- Using the Property Inspector-- Using the Tools Panel -- Undoing steps in Flash -- Previewing your movie -- Publishing your movie -- Finding resources for using Flash -- Checking for updates -- 2. Working with graphics -- Getting started -- Understanding strokes and fills -- Creating rectangles -- Using a gradient fill -- Making selections -- Drawing ovals -- Making patterns -- Creating curves -- Creating transparencies -- Creating and editing text -- 3. Creating and editing symbols -- Getting started -- Importing illustrator files -- About symbols -- Creating symbols -- Importing Photoshop files -- Editing and managing symbols -- Changing the size and position of instances -- Changing the color effect of instances -- Understanding blend effects -- Applying filters for special effects -- Positioning in 3D space --
  • 4. Adding animation -- Getting started -- About animation -- Understanding the project file -- Animating position -- Changing the pacing and timing -- Animating transparency -- Animating filters -- Animating transformations -- Changing the path of the motion -- Swapping tween targets -- Creating nested animations -- Using the motion editor -- Easing -- Animating 3D motion -- Previewing the animation -- 5. Articulated motion and morphing -- Getting started -- ARticulated motion with inverse kinematics -- Constraining joints -- Inverse kinematics with shapes -- Armature options -- Morphing with shape tweens -- Using shape hints -- 6. Creating interactive navigation -- Getting started -- About interactive movies -- Designing a layout -- Creating buttons -- Understanding ActionScript 3.0 -- Adding a stop action -- Creating event handlers for buttons -- Creating destination keyframes -- Playing animation at the destination -- Animate buttons --
  • 7. Working with sound and video -- Getting started -- Understanding the project file -- Using sounds -- Understanding Flash Video -- Using the Adobe Media Encoder -- Understanding encoding options -- Playback of external video -- Working with video and transparency -- Embedding Flash Video -- 8. Using components -- Getting started -- About components -- Adding a text component -- Using components to create interactivity -- 9. Loading and controlling Flash content -- Getting started -- Loading external content -- Removing external content -- Controlling movie clips -- Creating masks -- 10. Publishing Flash documents -- Getting started -- Testing a Flash document -- Understanding the band width profiler -- Adding metadata -- Publishing a movie for the Web -- Alternative publishing options -- Appendix : Hexadecimal color codes -- Index
Control code
2ocm74267997
Extent
xiii, 355 pages:
Isbn
9780321573827
Media category
unmediated
Media MARC source
rdamedia
Media type code
n
Other physical details
illustrations; 23 cm.+
System details
CD-ROM included for Windows and Mac OS

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